September 5, 2014

Android Wear Videos Playlist

I have been watching these videos about Android Wear and wearables, including the DevBytes released during the launch of the Developer Preview, the I/O Bytes about Android Wear, and the Wearables sessions during Google I/O 2014. These videos are in different playlists and locations. Thus, I decided to create a YouTube playlist for these Android Wear videos. The Android Wear playlist is available at https://www.youtube.com/playlist?list=PLPHUBdjMycTr_e1szOvkBWEUMDN2tybWX.

August 15, 2014

Android Workshops

After Google I/O, we at GDG Philippines have been busy with our events. We've had the Post-I/O Meetup (July 7), Chromecast/Google Cast Meetup (July 23), Polymer Workshop (July 30) and Android Wear Workshop (August 2). GDG Philippines also visited different schools (FEU, ADMU, and NU) for our GDG Campus Roadshow events. Aside from talks about different Google technologies, we usually have Android, Google App Engine, or Google Maps API workshops for our Campus Roadshows.

In Ateneo de Manila University (July 26), we had workshops in Google App Engine and Android. This was co-organized with a Google Student Ambassador from Ateneo (Cristine Chen). I facilitated the morning Android workshop.


The participants in the Android workshop at Ateneo

During the GDG Campus Roadshow in National University, we had talks about Google Chrome, Google Apps, and Motivational/IT Careers. In the afternoon, we had workshops in Google App Engine, HTML5 Game Development, and Android. I facilitated the half-day Android workshop.


Android workshop at NU

We also organized our first Android Wear event, an Android Wear Workshop last August 2. It was a whole-day event held in De La Salle University. Tomorrow, we'll be back in DLSU for the GDG-GSA Campus Roadshow, with Google App Engine workshop in the morning and an afternoon Android Workshop.


Android Wear Workshop

Conducting workshops, even if it's just a half-day event, is tiring but knowing that you have taught the participants something and inspired them takes away all the tiredness. If you are interested in attending events of GDG Philippines, add us in your Google+ circles for updates. You can also invite GDG Philippines in your schools by filling up our Event Request Form and we'll get back to you.

August 7, 2014

Getting Started with Android Wear

The official SDK for Android Wear has been announced together with Android Wear during Google I/O 2014. If you want to start developing for Android Wear, you would need to download Android Studio 0.8+. You would also need to download the following packages using your SDK Manager:
  • Android 4.4W (API 20) > SDK Platform
  • Android 4.4W (API 20) > Android Wear ARM System Image
  • Android 4.4W (API 20) > Android Wear Intel System Image
Additionally, you can download the packages for Samples and Sources.

If you do not have an Android Wear device yet, you can create an emulator. To create one, go to the AVD Manager and click the Create... button. Fill it up with the name and the following details:
  • Device - Android Wear Round or Android Wear Square device types;
  • Target - Android 4.4W - API Level 20
  • CPU/ABI - Android Wear ARM (armeabi-v7a)
  • Keyboard - Select Hardware keyboard present
  • Skin - AndroidWearRound or AndroidWearSquare
  • Snapshot - Not selected
  • Use Host GPU - Selected



Creating an Android Wear Emulator

Click OK. You can now start this emulator.

To create a new Android Wear Project, follow the following steps:
  1. Open Android Studio
  2. Click New Project in the Welcome Screen (or File > New Project if you already have an open project).
  3. Fill up the project name and package name, then click the Next button.
  4. Check Phone and Tablet and select the Minimum SDK.
  5. Check Wear and select API 20: Android 4.4 (KitKat Wear) as the minimum SDK
  6. Click the Next button.
  7. In the Add activity to Mobile window, select Blank Activity then click the Next button. You can change the activity name, layout name, and title.
  8. In the Add activity to Wear window, select Blank Activity then click the Next button. You can change the activity name, and the layout names.
  9. Click the Finish button.
Run the mobile module to run it in your phone or tablet device (or emulator). To run and view the wearable app, run the wear module and choose your emulator. You will see something like the one below:


Hello Square World